Fallout 4 Script Extender (F4SE)
by Ian Patterson, Stephen Abel, and Brendan Borthwick (ianpatt, behippo, and purplelunchbox)
Fallout 4 runtime 1.9.4 - Beta 2 build: 0.3.2 7z archive (readme, whatsnew)
Fallout 4 runtime 1.9.4 - Beta 1 build: 0.3.1 7z archive (readme, whatsnew)
Fallout 4 runtime 1.9.4 - Current build: 0.3.0 7z archive (readme, whatsnew, latest forum thread)
Having trouble extracting the archive? Download 7-zip. DO NOT USE ANYTHING FROM THE WINDOWS APP STORE.
This is an early release with very little functionality, however some of this functionality may be useful. There is no technical support for this release.
For older releases, look in the archive.
F4SE will support the latest version of Fallout available on Steam, and _only_ this version. When a new version is released, we'll update as soon as possible: please be patient. Don't email asking when the update will be ready; we already know the new version is out. The editor does not currently need modification, however when available a custom set of .pex/psc files must be installed.
0.3.0 is compatible with runtime 1.9.4. You can ignore any part of the version number after those components; they're not relevant for compatibility purposes.
Fallout 4 Tools
Current build 0003: fallout4_tools_0003.7z
Utilities to help with Fallout 4 modding. Currently includes:
* ba2extract.exe - a command-line tool to extract the contents of ba2 files
* scriptdump.exe - a command-line tool to disassemble pex files.
Update 3 includes a bug fix for ba2extract to unswap the width and height fields of textures.
Contact the F4SE Team
Send email to team [at] f4se [dot] silverlock [dot] org
Send email to ianpatt+f4se [at] gmail [dot] com
Send email to gamer [at] silverlock [dot] org